Video Game Narrative And Criticism
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Language: en
Pages: 86
Pages: 86
Type: BOOK - Published: 2015-03-04 - Publisher: Springer
The book provides a comprehensive application of narrative theory to video games, and presents the player-response paradigm of game criticism. Video Game Narrat
Language: en
Pages: 457
Pages: 457
Type: BOOK - Published: 2021-01-28 - Publisher: Bloomsbury Publishing USA
As the videogame industry has grown up, the need for better stories and characters has dramatically increased, yet traditional screenwriting techniques alone ca
Language: en
Pages: 219
Pages: 219
Type: BOOK - Published: 2015-11-15 - Publisher: U of Minnesota Press
Videogames! Aren’t they the medium of the twenty-first century? The new cinema? The apotheosis of art and entertainment, the realization of Wagnerian gesamtku
Language: en
Pages: 239
Pages: 239
Type: BOOK - Published: 2018-02-05 - Publisher: Palgrave Macmillan
The potential of video games as storytelling media and the deep involvement that players feel when they are part of the story needs to be analysed vis-à-vis ot
Language: en
Pages: 243
Pages: 243
Type: BOOK - Published: 2019-10-07 - Publisher: McFarland
Video games are a complex, compelling medium in which established art forms intersect with technology to create an interactive text. Visual arts, architectural