Practical Augmented Reality

Practical Augmented Reality
Author :
Publisher : Addison-Wesley Professional
Total Pages : 595
Release :
ISBN-10 : 9780134094359
ISBN-13 : 0134094352
Rating : 4/5 (352 Downloads)

Book Synopsis Practical Augmented Reality by : Steve Aukstakalnis

Download or read book Practical Augmented Reality written by Steve Aukstakalnis and published by Addison-Wesley Professional. This book was released on 2016-09-08 with total page 595 pages. Available in PDF, EPUB and Kindle. Book excerpt: The most comprehensive and up-to-date guide to the technologies, applications and human factors considerations of Augmented Reality (AR) and Virtual Reality (VR) systems and wearable computing devices. Practical Augmented Reality is ideal for practitioners and students concerned with any application, from gaming to medicine. It brings together comprehensive coverage of both theory and practice, emphasizing leading-edge displays, sensors, and DIY tools that are already available commercially or will be soon. Beginning with a Foreword by NASA research scientist Victor Luo, this guide begins by explaining the mechanics of human sight, hearing and touch, showing how these perceptual mechanisms (and their performance ranges) directly dictate the design and use of wearable displays, 3-D audio systems, and tactile/force feedback devices. Steve Aukstakalnis presents revealing case studies of real-world applications from gaming, entertainment, science, engineering, aeronautics and aerospace, defense, medicine, telerobotics, architecture, law enforcement, and geophysics. Readers will find clear, easy-to-understand explanations, photos, and illustrations of devices including the Atheer AiR, HTC Vive, DAQRI Smart Helmet, Oculus (Facebook) CV1, Sony PlayStation VR, Vuzix M300, Google Glass, and many more. Functional diagrams and photographs clearly explain how these devices operate, and link directly to relevant theoretical and practical content. Practical Augmented Reality thoroughly considers the human factors of these systems, including sensory and motor physiology constraints, monocular and binocular depth cues, elements contributing to visually-induced motion sickness and nausea, and vergence–accommodation conflicts. It concludes by assessing both the legal and societal implications of new and emerging AR, VR, and wearable technologies as well as provides a look next generation systems.


Practical Augmented Reality Related Books

Practical Augmented Reality
Language: en
Pages: 595
Authors: Steve Aukstakalnis
Categories: Computers
Type: BOOK - Published: 2016-09-08 - Publisher: Addison-Wesley Professional

DOWNLOAD EBOOK

The most comprehensive and up-to-date guide to the technologies, applications and human factors considerations of Augmented Reality (AR) and Virtual Reality (VR
Augmented Reality for Developers
Language: en
Pages: 539
Authors: Jonathan Linowes
Categories: Computers
Type: BOOK - Published: 2017-10-09 - Publisher: Packt Publishing Ltd

DOWNLOAD EBOOK

Build exciting AR applications on mobile and wearable devices with Unity 3D, Vuforia, ARToolKit, Microsoft Mixed Reality HoloLens, Apple ARKit, and Google ARCor
Augmented Reality
Language: en
Pages: 751
Authors: Dieter Schmalstieg
Categories: Computers
Type: BOOK - Published: 2016-06-01 - Publisher: Addison-Wesley Professional

DOWNLOAD EBOOK

Today’s Comprehensive and Authoritative Guide to Augmented Reality By overlaying computer-generated information on the real world, augmented reality (AR) ampl
Virtual Reality, Augmented Reality and Artificial Intelligence in Special Education
Language: en
Pages: 124
Authors: Ange Anderson
Categories: Education
Type: BOOK - Published: 2019-03-20 - Publisher: Routledge

DOWNLOAD EBOOK

New technologies and ongoing developments in the fields of Virtual reality, augmented reality and artificial intelligence are changing the ways in which we faci
Creating Augmented and Virtual Realities
Language: en
Pages: 373
Authors: Erin Pangilinan
Categories: Computers
Type: BOOK - Published: 2019-03-18 - Publisher: "O'Reilly Media, Inc."

DOWNLOAD EBOOK

Despite popular forays into augmented and virtual reality in recent years, spatial computing still sits on the cusp of mainstream use. Developers, artists, and