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Interdisciplinary Advancements in Gaming, Simulations and Virtual Environments: Emerging Trends
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Pages: 389
Authors: Ferdig, Richard E.
Categories: Computers
Type: BOOK - Published: 2012-01-31 - Publisher: IGI Global

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Gaming has long been a means for humans to share knowledge, learn new concepts, and escape the constraints of reality. Interdisciplinary Advancements in Gaming,
Emerging Trends, Techniques, and Tools for Massive Open Online Course (MOOC) Management
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In the digital age, online courses have progressed as popular modes of learning that provide interactive and collaborative learning in educational settings. The
New Pedagogical Approaches in Game Enhanced Learning
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Authors: Sara de Freitas
Categories: Education
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"This book addresses the major challenges associated with adopting digital games into a standard curriculum, providing fresh perspectives from current practitio
Cases on the Societal Effects of Persuasive Games
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Authors: Ruggiero, Dana
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"This book investigates the connection between multimedia technologies and game-based learning for an improved understanding of the impact and effectiveness of
Making Games
Language: en
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Authors: Stefan Werning
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Type: BOOK - Published: 2021-02-16 - Publisher: MIT Press

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An argument that production tools shape the aesthetics and political economy of games as an expressive medium. In Making Games, Stefan Werning considers the rol