Gaming as Culture

Gaming as Culture
Author :
Publisher : McFarland
Total Pages : 233
Release :
ISBN-10 : 9780786454068
ISBN-13 : 0786454067
Rating : 4/5 (067 Downloads)

Book Synopsis Gaming as Culture by : J. Patrick Williams

Download or read book Gaming as Culture written by J. Patrick Williams and published by McFarland. This book was released on 2014-01-10 with total page 233 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since tabletop fantasy role-playing games emerged in the 1970s, fantasy gaming has made a unique contribution to popular culture and perceptions of social realities in America and around the world. This contribution is increasingly apparent as the gaming industry has diversified with the addition of collectible strategy games and other innovative products, as well as the recent advancements in videogame technology. This book presents the most current research in fantasy games and examines the cultural and constructionist dimensions of fantasy gaming as a leisure activity. Each chapter investigates some social or behavioral aspect of fantasy gaming and provides insight into the cultural, linguistic, sociological, and psychological impact of games on both the individual and society. Section I discusses the intersection of fantasy and real-world scenarios and how the construction of a fantasy world is dialectically related to the construction of a gamer's social reality. Because the basic premise of fantasy gaming is the assumption of virtual identities, Section II looks at the relationship between gaming and various aspects of identity. The third and final section examines what the personal experiences of gamers can tell us about how humans experience reality. Instructors considering this book for use in a course may request an examination copy here.


Gaming as Culture Related Books

Gaming as Culture
Language: en
Pages: 233
Authors: J. Patrick Williams
Categories: Games & Activities
Type: BOOK - Published: 2014-01-10 - Publisher: McFarland

DOWNLOAD EBOOK

Since tabletop fantasy role-playing games emerged in the 1970s, fantasy gaming has made a unique contribution to popular culture and perceptions of social reali
Video Games as Culture
Language: en
Pages: 198
Authors: Daniel Muriel
Categories: Social Science
Type: BOOK - Published: 2018-03-14 - Publisher: Routledge

DOWNLOAD EBOOK

Video games are becoming culturally dominant. But what does their popularity say about our contemporary society? This book explores video game culture, but in d
Gaming Masculinity
Language: en
Pages: 151
Authors: Megan Condis
Categories: Games & Activities
Type: BOOK - Published: 2018-05-01 - Publisher: University of Iowa Press

DOWNLOAD EBOOK

In 2016, a female videogame programmer and a female journalist were harassed viciously by anonymous male online users in what became known as GamerGate. Male ga
Play Between Worlds
Language: en
Pages: 206
Authors: T. L. Taylor
Categories: Computers
Type: BOOK - Published: 2009-02-13 - Publisher: MIT Press

DOWNLOAD EBOOK

A study of Everquest that provides a snapshot of multiplayer gaming culture, questions the truism that computer games are isolating and alienating, and offers i
Future Gaming
Language: en
Pages: 162
Authors: Paolo Ruffino
Categories: Games & Activities
Type: BOOK - Published: 2018-05-04 - Publisher: MIT Press

DOWNLOAD EBOOK

A sophisticated critical take on contemporary game culture that reconsiders the boundaries between gamers and games. This book is not about the future of video