Challenges For Game Designers
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Language: en
Pages: 340
Pages: 340
Type: BOOK - Published: 2008-08-21 - Publisher: Createspace Independent Publishing Platform
Welcome to a book written to challenge you, improve your brainstorming abilities, and sharpen your game design skills! Challenges for Game Designers: Non-Digita
Language: en
Pages: 317
Pages: 317
Type: BOOK - Published: 2009 - Publisher: Charles River Media
Welcome to a book written to challenge you, improve your brainstorming abilities, and sharpen your game design skills! Challenges for Game Designers: Non-Digita
Language: en
Pages: 259
Pages: 259
Type: BOOK - Published: 2005 - Publisher: "O'Reilly Media, Inc."
Discusses the essential elements in creating a successful game, how playing games and learning are connected, and what makes a game boring or fun.
Language: en
Pages: 522
Pages: 522
Type: BOOK - Published: 2008-08-04 - Publisher: CRC Press
Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic
Language: en
Pages: 498
Pages: 498
Type: BOOK - Published: 2003 - Publisher: New Riders
Chris Crawford on Game Design is all about the foundational skills behind the design and architecture of a game. Without these skills, designers and developers