AI Game Engine Programming
Author | : Brian Schwab |
Publisher | : Charles River Media |
Total Pages | : 710 |
Release | : 2009 |
ISBN-10 | : 1584505729 |
ISBN-13 | : 9781584505723 |
Rating | : 4/5 (723 Downloads) |
Download or read book AI Game Engine Programming written by Brian Schwab and published by Charles River Media. This book was released on 2009 with total page 710 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text is written for all levels of game AI developers who wish to further their knowledge of the myriad AI games used in various genres. It provides the knowledge and techniques needed to create an AI engine