Related Books

Transforming Gaming and Computer Simulation Technologies across Industries
Language: en
Pages: 322
Authors: Dubbels, Brock
Categories: Computers
Type: BOOK - Published: 2016-11-23 - Publisher: IGI Global

DOWNLOAD EBOOK

In recent years, digital technologies have become more ubiquitous and integrated into everyday life. While once reserved mostly for personal uses, video games a
Gaming Innovations in Higher Education: Emerging Research and Opportunities
Language: en
Pages: 188
Authors: Costello, Robert
Categories: Education
Type: BOOK - Published: 2017-07-13 - Publisher: IGI Global

DOWNLOAD EBOOK

Gaming technologies have become effective learning tools within education. Gamification has the potential to increase engagement using real-time feedback on lea
Digital Games for Minority Student Engagement: Emerging Research and Opportunities
Language: en
Pages: 120
Authors: Misra, Rupanada
Categories: Education
Type: BOOK - Published: 2019-02-15 - Publisher: IGI Global

DOWNLOAD EBOOK

Due to various challenges within the public-school system, such as underfunding, lack of resources, and difficulty retaining and recruiting teachers of color, m
Implications and Impacts of eSports on Business and Society: Emerging Research and Opportunities
Language: en
Pages: 201
Authors: Finch, David J.
Categories: Sports & Recreation
Type: BOOK - Published: 2019-10-25 - Publisher: IGI Global

DOWNLOAD EBOOK

The global gaming market, due to numerous technological advancements in social media networking and live-streaming video, has exploded in recent years. However,
Exploring the Cognitive, Social, Cultural, and Psychological Aspects of Gaming and Simulations
Language: en
Pages: 357
Authors: Dubbels, Brock R.
Categories: Computers
Type: BOOK - Published: 2018-10-19 - Publisher: IGI Global

DOWNLOAD EBOOK

Although gaming was once primarily used for personal entertainment, video games and other similar technologies are now being utilized across various disciplines