Learning Libgdx Game Development
Author | : Andreas Oehlke |
Publisher | : Packt Publishing Ltd |
Total Pages | : 569 |
Release | : 2013-09-23 |
ISBN-10 | : 9781782166054 |
ISBN-13 | : 178216605X |
Rating | : 4/5 (05X Downloads) |
Download or read book Learning Libgdx Game Development written by Andreas Oehlke and published by Packt Publishing Ltd. This book was released on 2013-09-23 with total page 569 pages. Available in PDF, EPUB and Kindle. Book excerpt: A clear and practical guide to building games in libGDX.This book is great for Indie and existing game developers, as well as those who want to get started with game development using libGDX. Java game knowledge of game development basics is recommended.