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Game Audio Implementation
Language: en
Pages: 513
Authors: Richard Stevens
Categories: Computers
Type: BOOK - Published: 2015-12-22 - Publisher: CRC Press

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Game Audio Implementation offers a unique practical approach to learning all about game audio. If you've always wanted to hear your sound or music in a real gam
Principles of Game Audio and Sound Design
Language: en
Pages: 296
Authors: Jean-Luc Sinclair
Categories: Games & Activities
Type: BOOK - Published: 2020-04-28 - Publisher: CRC Press

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Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide
Unity Game Audio Implementation
Language: en
Pages: 423
Authors: Andrew Coggan
Categories: Games & Activities
Type: BOOK - Published: 2021-12-30 - Publisher: CRC Press

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Unity Game Audio Implementation offers a unique, practical, project-based approach to learning about aspects of Interactive Game Audio for those who have never
The Game Audio Tutorial
Language: en
Pages: 720
Authors: Richard Stevens
Categories: Computers
Type: BOOK - Published: 2013-05-02 - Publisher: Taylor & Francis

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Design and implement video game sound from beginning to end with this hands-on course in game audio. Music and sound effects speak to players on a deep level, a
The Game Audio Strategy Guide
Language: en
Pages: 343
Authors: Gina Zdanowicz
Categories: Technology & Engineering
Type: BOOK - Published: 2019-12-10 - Publisher: Routledge

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The Game Audio Strategy Guide is a comprehensive text designed to turn both novices and experienced audio designers into technical game audio pros. Providing bo