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Emerging Research and Trends in Gamification
Language: en
Pages: 0
Authors: Donna Z. Davis
Categories: Computer games
Type: BOOK - Published: 2015 - Publisher:

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"This book brings together innovative and scholarly research on the use of game-based design and technology in a variety of settings, including discussions from
Emerging Research and Trends in Interactivity and the Human-Computer Interface
Language: en
Pages: 580
Authors: Blashki, Katherine
Categories: Computers
Type: BOOK - Published: 2013-10-31 - Publisher: IGI Global

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With a variety of emerging and innovative technologies combined with the active participation of the human element as the major connection between the end user
Handbook of Research on Cross-Disciplinary Uses of Gamification in Organizations
Language: en
Pages: 657
Authors: Bernardes, Oscar
Categories: Computers
Type: BOOK - Published: 2022-01-28 - Publisher: IGI Global

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Gaming is increasingly prevalent in our society and everyday lives as a form of leisure or competition. The typical aim of gaming is to gain a pleasant experien
Research Anthology on Developments in Gamification and Game-Based Learning
Language: en
Pages: 1971
Authors: Management Association, Information Resources
Categories: Education
Type: BOOK - Published: 2021-11-26 - Publisher: IGI Global

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Technology has increasingly become utilized in classroom settings in order to allow students to enhance their experiences and understanding. Among such technolo
The Multiplayer Classroom
Language: en
Pages: 369
Authors: Lee Sheldon
Categories: Computers
Type: BOOK - Published: 2020-03-09 - Publisher: CRC Press

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Go beyond gamification’s badges and leaderboards with the new edition of the book, first published in 2011, that helped transform education. Going far beyond