Related Books

Chris Crawford on Game Design
Language: en
Pages: 498
Authors: Chris Crawford
Categories: Computers
Type: BOOK - Published: 2003 - Publisher: New Riders

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Chris Crawford on Game Design is all about the foundational skills behind the design and architecture of a game. Without these skills, designers and developers
The Art of Computer Game Design
Language: en
Pages: 120
Authors: Linda L Crawford
Categories: Computers
Type: BOOK - Published: 1984-01-01 - Publisher: McGraw-Hill/Glencoe

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Discusses the elements of games, surveys the various types of computer games, and describes the steps in the process of computer game development
Chris Crawford on Interactive Storytelling
Language: en
Pages: 615
Authors: Chris Crawford
Categories: Computers
Type: BOOK - Published: 2012-12-12 - Publisher: New Riders

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As a game designer or new media storyteller, you know that the story is critical to the success of your project. Telling that story interactively is an even gre
Rules of Play
Language: en
Pages: 680
Authors: Katie Salen Tekinbas
Categories: Computers
Type: BOOK - Published: 2003-09-25 - Publisher: MIT Press

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An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as
Theory of Fun for Game Design
Language: en
Pages: 259
Authors: Raph Koster
Categories: Computers
Type: BOOK - Published: 2005 - Publisher: "O'Reilly Media, Inc."

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Discusses the essential elements in creating a successful game, how playing games and learning are connected, and what makes a game boring or fun.