Video Games as Art
Author | : Frank G. Bosman |
Publisher | : Walter de Gruyter GmbH & Co KG |
Total Pages | : 125 |
Release | : 2022-11-07 |
ISBN-10 | : 9783110731101 |
ISBN-13 | : 311073110X |
Rating | : 4/5 (10X Downloads) |
Download or read book Video Games as Art written by Frank G. Bosman and published by Walter de Gruyter GmbH & Co KG. This book was released on 2022-11-07 with total page 125 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games are a relative late arrival on the cultural stage. While the academic discipline of game studies has evolved quickly since the nineties of the last century, the academia is only beginning to grasp the intellectual, philosophical, aesthetical, and existential potency of the new medium. The same applies to the question whether video games are (or are not) art in and on themselves. Based on the Communication-Oriented Analysis, the authors assess the plausibility of games-as-art and define the domains associted with this question.