Opengl Game Programming
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Language: en
Pages: 832
Pages: 832
Type: BOOK - Published: 2001 - Publisher: Course Technology
This robust CD contains source code from the book as well as examples of OpenGL games in the online game development community. Also included are a variety of t
Language: en
Pages: 340
Pages: 340
Type: BOOK - Published: 2016-03-08 - Publisher: Packt Publishing Ltd
Design and code your own 2D and 3D games efficiently using OpenGL and C++ About This Book Create 2D and 3D games completely, through a series of end-to-end game
Language: en
Pages: 329
Pages: 329
Type: BOOK - Published: 2012-01-18 - Publisher: John Wiley & Sons
Develop graphically sophisticated apps and games today! The smart phone app market is progressively growing, and there is new market gap to fill that requires m
Language: en
Pages: 0
Pages: 0
Type: BOOK - Published: 2006 - Publisher: Course Technology
"Art I: Performance Tips and Hints 1. More OpenGL 2. Introduction to Shaders 3. Low-Level Shaders 4. The OpenGL Shading Language 5. Advanced Texture Mapping Par
Language: en
Pages: 515
Pages: 515
Type: BOOK - Published: 2013-01-01 - Publisher: Packt Publishing Ltd
The book is written in a Cookbook format with practical recipes aimed at helping you exploit OpenGL to its full potential. This book is targeted towards interme