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This book constitutes the refereed post-conference proceedings of two conferences: The 7th EAI International Conference on ArtsIT, Interactivity and Game Creati
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This book constitutes the proceedings of two conferences: The 6th International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2017) and the Seco
Interactivity, Game Creation, Design, Learning, and Innovation
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This book constitutes the refereed post-conference proceedings of two conferences: The 8th EAI International Conference on ArtsIT, Interactivity and Game Creati
Online Game Interactivity Theory
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Interactivity is one of the most important and distinguishable features of a game. Designing effective interactivity, however, can be a challenge for even the m
History of Digital Games
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The growth of videogame design programs in higher education and explosion of amateur game development has created a need for a deeper understanding of game hist