Geometric Algebra For Computer Graphics
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Language: en
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Type: BOOK - Published: 2008-04-21 - Publisher: Springer Science & Business Media
Geometric algebra (a Clifford Algebra) has been applied to different branches of physics for a long time but is now being adopted by the computer graphics commu
Language: en
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Pages: 664
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Until recently, almost all of the interactions between objects in virtual 3D worlds have been based on calculations performed using linear algebra. Linear algeb
Language: en
Pages: 251
Pages: 251
Type: BOOK - Published: 2005-12-19 - Publisher: Springer Science & Business Media
This is a concise and informal introductory book on the mathematical concepts that underpin computer graphics. The author, John Vince, makes the concepts easy t
Language: en
Pages: 203
Pages: 203
Type: BOOK - Published: 2009-05-20 - Publisher: Springer Science & Business Media
Geometric algebra is still treated as an obscure branch of algebra and most books have been written by competent mathematicians in a very abstract style. This r
Language: en
Pages: 252
Pages: 252
Type: BOOK - Published: 2008 - Publisher: