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Computer Graphics through Key Mathematics
Language: en
Pages: 358
Authors: Huw Jones
Categories: Computers
Type: BOOK - Published: 2012-12-06 - Publisher: Springer Science & Business Media

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This book introduces the mathematical concepts that underpin computer graphics. It is written in an approachable way, without burdening readers with the skills
Mathematics for Computer Graphics
Language: en
Pages: 268
Authors: John Vince
Categories: Computers
Type: BOOK - Published: 2005-11-09 - Publisher: Springer Science & Business Media

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This is a concise and informal introductory book on the mathematical concepts that underpin computer graphics. The author, John Vince, makes the concepts easy t
Mathematical Tools in Computer Graphics with C# Implementations
Language: en
Pages: 494
Authors: Alexandre Hardy
Categories: Computers
Type: BOOK - Published: 2008 - Publisher: World Scientific

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Presents introductory and advanced topics in the field of computer graphics with mathematical descriptions and derivations. This book offers a balance of theory
3D Computer Graphics
Language: en
Pages: 397
Authors: Samuel R. Buss
Categories: Computers
Type: BOOK - Published: 2003-05-19 - Publisher: Cambridge University Press

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This textbook, first published in 2003, emphasises the fundamentals and the mathematics underlying computer graphics. The minimal prerequisites, a basic knowled
3D Math Primer for Graphics and Game Development, 2nd Edition
Language: en
Pages: 848
Authors: Fletcher Dunn
Categories: Computers
Type: BOOK - Published: 2011-11-02 - Publisher: CRC Press

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This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practica