Computer Animation And Simulation 2000
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Language: en
Pages: 205
Pages: 205
Type: BOOK - Published: 2012-12-06 - Publisher: Springer Science & Business Media
This volume contains the research papers presented at the 12th Eurographics Workshop on Computer Animation and Simulation, Manchester, UK, September 2-3, 2001.
Language: en
Pages: 228
Pages: 228
Type: BOOK - Published: 2000-08-03 - Publisher: Springer Science & Business Media
This volume contains the research papers presented at the Eleventh Eurographics Workshop on Computer Animation and Simulation which took place in Interlaken, Sw
Language: en
Pages: 267
Pages: 267
Type: BOOK - Published: 2011-01-24 - Publisher: Elsevier
Understanding Motion Capture for Computer Animation discusses the latest technology developments in digital design, film, games, medicine, sports, and security
Language: en
Pages: 287
Pages: 287
Type: BOOK - Published: 1993-09-02 - Publisher: Oxford University Press, USA
The area of simulated human figures is an active research area in computer graphics, and Norman Badler's group at the University of Pennsylvania is one of the l
Language: en
Pages: 626
Pages: 626
Type: BOOK - Published: 2007-11-01 - Publisher: Elsevier
Driven by the demands of research and the entertainment industry, the techniques of animation are pushed to render increasingly complex objects with ever-greate